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Lancer

A collection of 4 posts
SSC mechs in a rad formation
Lancer

Supercharge Your Lancer Campaign with Faction Rosters

One of the best decisions I made when I ran my last Lancer campaign was putting together a faction roster. Instead of making new bespoke NPCs for every single combat, I made a list of 9 NPC "builds" that I always drew from when putting together a combat
12 Jan 2025 6 min read
Balancing Lancer Combat for One-Shots
Lancer

Balancing Lancer Combat for One-Shots

In my earlier post about expectations for Lancer one-shots, I concluded that combat was pretty much a mandatory inclusion for any Lancer one-shot, despite necessarily taking up a vast majority of a one-shot's allotted time. However, I didn't go into detail about how one might balance
01 Dec 2024 9 min read
First Impressions of Typst, a Promising New Layout Tool
Publishing

First Impressions of Typst, a Promising New Layout Tool

In my ongoing "design diary" of sorts for the Lancer One-Shot Jam coming up next month, I took a few days to explore the possibilities of laying out a TTRPG module using Typst, a relatively new markup language and tool for laying out print media. I only became
25 Nov 2024 13 min read
A Lancer pilot gazing over a misty valley at a looming half-circular megastructure in the distance
Lancer

Expectations for a Lancer One-Shot

I have been stewing on the idea of publishing a one-shot for Lancer for over a year at this point, so I was thrilled to hear that Lancer community member Suji/nimoos volunteered to host a Lancer One-Shot Jam on Itch this December. I've decided to take this
18 Nov 2024 10 min read
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